To put it as eloquently and articulately as possible...this is a load of shit. This argument should be resolved by simple fact that it takes just as many (if not more) skilled artists to make the average video game than it does to make the average movie.
Star Wars: The Old Republic video game has more actors than any of the star wars movies. So I don't understand what these people are arguing?
On any given major video game there are graphic artists, animators, actors, motion capture performers, composers, script writers, musicians, composers, engineers, producers, concept artists etc... So I'm supposed to believe that these great artists are not creating art on video game projects?
I think that interactivity is on the horizon for art, and a lot of people (especially film directors) are going to have a hard time handing the reins over to the audience. I can relate, I don't know how I would feel about someone changing my songs from the way I want them to be.
Maybe I experience games differently than other people. I stop to look out windows, I never skip cutscenes, I look at textures, walk around objects so I can hear them pan around in surround sound, watch how my shadow bounces off objects... I don't understand how these components can all be art, but cease to be art once they are put together.
I've had the pleasure of working on a few video games. There are definitely talented artists working at the game companies and to say that what they're doing is not art just seems wrong to me.
What do you think?